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Joined 1 year ago
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Cake day: November 23rd, 2024

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  • Wow I had no clue rdr2 had such an active modding scene!

    Towards the end of last year I started playing red dead redemption 1 a little, since it’s just about what my machine manages to handle :-) Got about 10 or so hours in and I liked it okay although some of the gameplay was just a little too arcade-y for me. Like the horses feeling kind of like driving a gta car still, and other characters always going at full speed through the landscape. But the atmosphere was really cool and seemed to be one of the main drawing points for me. Not sure if I’ll ultimately go back for more though.

    Do you know if the first one also has similarly active mods or any suggested gameplay improvements?


  • It’s an interesting concept that I also started exploring last year, though somewhat less extreme.

    My deployments run on incus containers/VMs which are spun up by terraform. Those may in turn host things e.g. through docker or just bare-metal.

    But instead of going full packer-golden image, my principle orchestration is still done by Ansible which prepares the bare-metal host, gets incus rolling, and then starts the terraform process, before taking control again and operating on the now spun-up individual machines.













  • While a full ‘deletion’ of such an issue is certainly unfortunate, I can kind of see how it gets to such a decision point.

    You’re creating some software in the open, decide to ping some communities on reddit/lemmy and all of a sudden it seems like a disgruntled brigade is breaking down your door while you just wanted to show them the garden.

    What for us looks like earnest sleuthing can feel like abuse/harassment from the other side simply due to the asymmetrical nature of the internet.

    Would have probably still preferred a closed issue instead, but having a couple ‘niche-successful’ repos on github myself - I can at least certainly empathise.