Hands-on with Console Mode, plus an interview with the team behind a new fan translation of Japanese Xbox RPG Innocent Tears.
"ey folks! This issue is coming in a touch late, as I wanted to get a good amount of time in with Taki Udon’s first public Console Mode release after its months hanging out in beta land, and my schedule has been nuts-o lately. But it’s here!
Instead of prattling on about this and that at the start, I’m gonna stop wasting time and get right into it. Let’s talk USER INTERFACES!"
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