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Joined 2 years ago
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Cake day: March 21st, 2024

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  • You do not need a dev account.

    The process to sideloading on iOS requires you to use something like AltStore and self-sign the app package (IPA) with your own Apple ID.

    The signature is valid for 7 days and you can do it with up to 10 apps.

    Normally you need a computer in the network with a server that communicates with the sideloading client on the device to perform the signatures, however there are workarounds to do this all on device too (just needs internet access).

    Does this suck? Yes. But the reality is, I hadn’t have had the need to use it. There are (mostly) niche reasons you’d do this (JIT emulation, modded apps, unapproved apps).

    But to be real here, to most people this just isn’t worth it. There are emulators on the App Store now too, so what’s left there aren’t things most people need.

    Is there a bigger argument to be made here on how the need is also silenced by NOT having it easily accessible? Yes. But, do keep in mind, most people don’t bother on Android today already anyway.




  • Precisely. MS didn’t do a very good job maintaining it for Ryzen CPUs recently, though. I remember the whole fiasco with Zen 4, when it just came out, it ran better on Windows 10 than 11.

    Then, more recently, 9950X3D needs manual thread pinning to run some games better.

    Like, come on… this isn’t something any user should even be worried about.

    But also keep in mind that “just talking to the hardware” is one hell of a reduction and oversimplification, too.

    Keep in mind, these issues with Ryzen scheduling are fairly new. People yap about NT being an issue when it wasn’t for many years and it still isn’t even the primary issue (and it usually gets fixed by the vendors themselves in one way or another).


  • In fairness to Windows, the kernel and the drivers are the few of the objectively good things about it.

    Neither NT nor its age are the problem. It should be a testament to how well it works for the things we’re using it for today.

    The problem is the userspace. The things that you interact with and see. That is what you’re referring to when you mention “the format dialog”. Not NT. Win32 isn’t a kernel, it’s an API that is used to sometimes talk to NT indirectly and give userspace functionality.

    Where NT is truly starting to show its age is with things like scheduling on AMD Ryzen chips with 2 different CCDs. That is a Microsoft skill issue. Had this issue cropped up not even 10 years ago, they would’ve figured it out. This is what is gonna age NT. New hardware, not new software.


  • Not having CFW isn’t the end of the world. It’s a slight inconvenience having to press the button at boot and maybe sometimes randomly a game not launching.

    Also, later super slims are using more modern chips and therefore are much quieter and nicer to use.

    Lastly, currently there is a modchip being developed for a qCFW (quasi-CFW) which will allow for basically 99% CFW capabilities on later models anyway, so there is that going for it too.

    Super slims are a hidden gem imo


  • From a glance, this is just a value parser that exports them by symbols and allows you to edit the static values from a file neatly.

    I don’t know how practical this is yet since I haven’t seen the video, but in order for it to be more practical it needs to be easier to implement and use than other methods to accomplish tweakable values for debugging.

    There are many already:

    • parsing a config/text file in runtime
    • parsing commandline args
    • parsing environment variables
    • using a debugger and a memory watch
    • using external tools that can edit memory

    Now, not all methods are available on all platforms, but, it needs to be better than any of these methods in some way for it to have any point in using it.

    Game devs often have their own frameworks that can communicate with the game via network to tweak exposed values anyway for realtime debugging. Adjust.h from what I can see requires the program to be reset on each iteration.




  • I’ll preface this by saying that I do not follow any of these slop streamers (be it Hasan, Ethan/Hila, Destiny, etc.). I think they all suck. I’m just upset that the dog got hurt.

    That being said - from my perspective and first impression I’m leaning towards this being a shock collar incident.

    The “paw clipping” theory doesn’t hold water to me currently. We don’t know what kind of bed that is and it’s not possible to determine this from the video. Maybe there is evidence that can prove this otherwise, but from what I’ve been reading, nobody provided anything to suggest this other than a slowmo of what we already can (or rather, cannot) see. The timing of the dog’s reaction is interesting, I’ll accept that, but that may as well just be a coincidence until there is something else to support it.

    The “shock collar” theory looks more plausible because:

    1. The dog has an electronic collar in the first place
    2. Hasan’s timing of doing something off-screen with his left hand also coincides with dog’s reaction
    3. Hasan’s previous statements on the dog herself and alleged carelesness towards her

    The mere possibility of the collar having that function is enough to make me lean towards that it actually is a shock collar. Granted, he showed the collar on stream, but that doesn’t really prove us anything until he provides an exact product make and model and it being on the dog in that exact configuration as he presented it.

    Besides, the collar being electronic at all is a major red flag in my opinion. If he needed to track his dog, he could easily attach an AirTag to a regular collar.

    At the end, I don’t care who or what it is. Just let the dog be happy. If he doesn’t like having or caring for the dog, then why have it in the first place?




  • It is, but in a sense that it’s more strict to make new setups. Existing ones are going to contine to work as usual, but the new “Steam Families” is a thing now that replaces it and it has stricter conditions. Correct me if I’m wrong on that.

    So you can’t have a “family” in another continent like you used to or whatever like that.


  • xan1242@lemmy.dbzer0.comtoNintendo@lemmy.world*Permanently Deleted*
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    1 year ago

    Is it really that much worse? Think about it long and hard.

    Ewaste is a bigger problem than the inability to resell or trade digital games (in my opinion, at least). One can be solved fully digitally, while the other cannot.

    Besides, Steam did it properly with Family Sharing when it was a thing.

    This to me feels like Nintendo wants a stronger grip on digital key redistributions by adding a physical element into it to screw over key and account resellers. People are much less likely to sell a physical item when compared to a fully digital one.

    Sending something physical is more time consuming and just more costly in general. I could always share a code via a message or an image to a friend, whereas with game cards I’d have to mail it over.

    Now, only time will tell if game key cards will affect digital key sales (and their overall existence), but knowing Nintendo, it probably will.

    And also - the whole point of “having a game catalog tied to your account fully digitally” is moot anyways if the game itself has to be downloaded anyway.