- 60 Posts
- 51 Comments
ampersarnie@lemmy.worldOPMto
Final Fantasy@lemmy.world•A new Dissidia Final Fantasy announced
7·4 months agoI’m not sure what to make of this. I don’t have high hopes that’s for sure.
Mobile and likely gatcha-based doesn’t sit well with me. But can it be any worse than NT?
Curious to see what the setting is because it looks like it could be FF characters isakai’d into real world settings with casual clothing…
ampersarnie@lemmy.worldOPMto
Final Fantasy@lemmy.world•[Megathread][FFT] Final Fantasy Tactics: The Ivalice Chronicles Release
3·4 months agoHappy TIC day everyone!
ampersarnie@lemmy.worldOPMto
Final Fantasy@lemmy.world•[Megathread][FFT] Final Fantasy Tactics: The Ivalice Chronicles Release
6·4 months agoI’m seeing that quite a number of people are getting theirs early! On PS5 and Switch.
Anyone got their copy early?
I think everyone has given you all you need to know, but whats another comment?
Those pointing out the concerns with combat are correct, if you’re not enjoying it by now then you’re going to struggle with it through-out. Granted, as you get more, and more powerful materia, and equipment, you may find that sate your needs in this area. But I’m not sure it would by much.
Unlike other people, VII isn’t my favourite but I do still enjoy it and the story does pick up much more later. I always find Kalm and Junon to be a lull after Midgar (even if there are some highlights among this section), and have had to power through when I’ve played it. I’d say after Costa-del-sol is a good time to reassess if you’ve got the energy to continue. If not, then there’s no harm in taking a step back from the game and calling it a day - it doesn’t sound like you’re attached to any aspect of it right now, so you’re not losing out on anything.
ampersarnie@lemmy.worldOPMto
Final Fantasy@lemmy.world•Final Fantasy XVI Producer on the Series' Future
1·7 months agoInteresting but ultimately non-answer about turn based combat returning to Final Fantasy.
With this question of turn-based versus action, it tends to isolate the gameplay to just the battle system. That doesn’t take into account what kind of game the creators want to deliver to players. For example, based on a certain graphical quality we want to present to our players, or the narrative we want to deliver to our players, it relates to how we set up the game’s systems around it. This includes the battle system, game design, and gameplay feel. It’s not a clear-cut answer, whether it will become all turn-based, or if it’s going to become more action-based.
As a long time Viera player, I’m so glad they’ve finally managed to do this.
ampersarnie@lemmy.worldOPMto
FFXIV@lemmy.world•Is anyone actually going to play FFXIV Mobile?
4·8 months agoAs much as XIV is the MMO I enjoy the most of the two, I absolutely agree with this. I would have much preferred XI mobile.
I believe it’s a separate patch rather than continuation of the same maintenance, or fix for a fix.
There’s an issue in Forked Tower fourth boss where German and French language players aren’t able to distinguish between 2 attacks due to the names being the same in those languages. There’s a fix coming in this that looks to correct naming of those attacks for those players - it’s mentioned in the notes.
Also some mention of additional fixes expected in the upcoming Live Letter.
It was likely planned this way as the previous maintenance was for mostly infrastructure.
How do you set that up? What is the purpose for it?
I forgot the name for it when I first wrote that, but it’s Button Chords in Steam controller layouts. The idea is that you have a button act as a different one when you have a modifier pressed. So if I use a single button for example, due to my mapping, while I have
L4pressed,Awill act asDownon the D-Pad. This is useful because it allows me to continually move and still use all my abilities. Without this in place I’d have to remove my thumb from the left stick to use actions applied to the D-Pad, causing me to stop moving. Now I can move and use my D-Pad actions without any stopping. Even more useful when there’s large pulls in dungeons or I am dodging AOE but wanting to keep DPS going.Thanks for the advice, I have been using this https://www.xivbars.com/job/BRD/6188, but a bit modified.
I see. I’m still not fully complete with all my abilities yet but this is what I have so far for mine with a few extras.
It’s so pretty and cool looking though! I tried and then it got lost from my view. I’ll try again! I get it, but if you like it as it is, just leave it! It’s only minor space saving.
ampersarnie@lemmy.worldMto
Final Fantasy@lemmy.world•[FFT] Final Fantasy Tactics - The Ivalice Chronicles does not include The War of the Lions content
31·8 months agoGiven that they (the creators) weren’t involved in any of the WotL changes and it doesn’t align with their overall vision of the game, I’m happy with the decisions they’re making. I don’t believe it will lessen or cheapen the story or game itself when there’s so much more going in to IC.
I can still play WotL if I want, and I’ll be keeping my pre-order in place for this, and I’m happy Europe gets a proper physical release (unlike the original).
ampersarnie@lemmy.worldOPMto
Final Fantasy@lemmy.world•[FFXVI] Final Fantasy XVI Xbox Launch Sees Weak Sales Performance, Fails To Enter Top 20
4·8 months agoI don’t think anyone did. It was shadow dropped and I wonder if they (MS, SE or both) were expecting that to create instant hype.
ampersarnie@lemmy.worldto
Games@lemmy.world•A game you "didn't know it was bad 'til people told you so"?English
6·8 months agoFF8 has been going through a bit of a resurgence lately where it does seem to be getting a fair amount of praise. It used to get slated though.
ampersarnie@lemmy.worldOPMto
Final Fantasy@lemmy.world•[FFXVI] Final Fantasy XVI Xbox Launch Sees Weak Sales Performance, Fails To Enter Top 20
2·8 months agoI wonder if this comes as any surprise when a) it takes several years to release to the console, even after a PC release and b) its released to a console where large parts of the user base are conditioned to only get games on gamepass.
ampersarnie@lemmy.worldMto
Final Fantasy@lemmy.world•First Screenshot from The new FF Tactics update
2·8 months agoReminder that we also have !ffmemes@lemmy.world
I’ve been replaying as Bard since I got my Steam Deck so there’s been a few things that are handheld (or SD) specific, so you might need to find the equivalent for your LegionGo.
- Take advantage of the back buttons - I have R4 set to focus toggle, and L4 set to toggle ABXY to ↑↓←→. The L4 being the most useful as it allows me to move and still use abilities that would require my left hand.
- I have the left trackpad mapped to trigger common and specially mapped keys (look up Steam Deck Radial Menus). Think; map, chocobo mount, macros. The keys are then set on a hidden hotbar so I can clear space from the screen.
What you have doesn’t look that bad, but here recommendations and ideas based on your screenshot above.
- You need to consider what you need and actually use in your x-hotbars. Like I see an Elixir on L2+↑ - your a bard, you don’t need that.
- Consider groupings of abilities, I don’t have a screenshot at hand but for example mine is laid out as:
- R2 - ABXY - Single target abilities. DPad - oGCD single target abilities.
- L2 - ABXY - AOE abilities. DPad - Offensive buffing songs.
- R2 → L2 - Defensive + Offensive buffs.
- L2 → R2- ABXY - Defensive buffing songs. DPad - misc (return, sprint, etc)
- Consider changing the Song Bar to simple mode to free up some space/distraction.
- Less importantly imo - It’s possible to create macros to toggle UI elements, so you can have one to quickly remove/add things when you need or don’t need it.
I’d say a lot of the issues your having are going to go as you become more accustomed to the game and learn the fights, gain more situational awareness, and so on.
ampersarnie@lemmy.worldOPMto
Final Fantasy@lemmy.world•[FFT] The Ivalice Chronicles adds ‘State of the Realm’ - allowing players to learn more about characters, and Ivalice.
2·8 months ago100%. It was really helpful in XVI, so I appreciate that they’re adding it here as well.
ampersarnie@lemmy.worldto
Games@lemmy.world•Stellar Blade PC launch Hits 99K+ Concurrent players, surpassing every other PlayStation-published single-player game on SteamEnglish
2·8 months agoYeah waiting for a sale is a good idea if you’re uncertain. I bought it full price on PS5 and don’t regret it because I felt got my money worth - spent enough time with it for multiple play throughs, platinum trophy, etc
ampersarnie@lemmy.worldto
Games@lemmy.world•Stellar Blade PC launch Hits 99K+ Concurrent players, surpassing every other PlayStation-published single-player game on SteamEnglish
6·8 months agoI had the same reaction to it, but ended up buying it after looking into some gameplay. I’m glad I did because there’s a really enjoyable game outside of the “sex appeal.” Combat is good and fun, there’s an interesting story there too. My only major complaint is that about 2/3 or 3/4 through the game it turns into a boss rush, and almost feels like the devs ran out of time or budget so cut some story.
As for the community, it’s easy to get around that by just not taking part. I’ve avoided it for the same reasons you’re not wanting to play. It’s a shame there too because I imagine there’s well meaning people who truly love what the game has to offer outside of fan service, and would love to discuss lore, etc.
ampersarnie@lemmy.worldto
Video Game Music@lemmy.world•[Final Fantasy VI] Nobuo Uematsu - Dancing Mad cover by Grissini Project organist Romain VaudéEnglish
3·8 months agoI love covers like this, they really bring a different life to Uematsu’s already wonderful music.


















Sad I wonder be able to go see this, but would still love to hear from people who have and their experience!