For me there are two barriers to new games I can’t get over, endless tutorials and not getting to the point.
The last few AAA games I tried had tutorials popping up after three hours of gameplay. Just let me play. I don’t need a short video explaining how to aim gun #13, I don’t need you to explain that your worthless crafting system. Just let me do stuff.
Plots are also bloated to the point of me not caring. Most games have 3-6 hours of actual plot but will pad out the game with an additional 12 hours of filler.









NASA.
I was PMing a student project for NASA and the sheer number of tabs and files I had open on my PC killed Windows.
I had a week until the deadline and I’m in a situation where things may or may not save, basic functionality was questionable and I had literally thousands of pages information to format and get out.
Once I turned it in I installed Linux and never looked back.