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Cake day: November 24th, 2025

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  • Very much team nay. The ER open world was alright for one playthrough. Then i wanted to start a bow only playthrough, opened the gate out of the tutorial area and then closed the game. I love Nioh 2 and it is probably my favourite game ever but i bounced off hard from Rise of the Ronin because of the open world. While in ER you at least still had to explore the world yourself, in RotR you could open the map and see points of Interest and just run there. I just played the Nioh 3 demo a few days ago and it follows the same pattern but at least the world seems more dense and the gameplay is more varied. Also it seems to have “legacy dungeons as well”






  • What a shit take, lol. Clothes had still been designed by humans for your weird comparison. Machines just made them easier to replicate. We already have the same for music, video and the like. It’s called files you can easily distribute through the internet instead of having to go to see a concert to experience music. We’ve already been drowning in more handmade videos and music than a person can consume, very often for free or for very little money.




  • Alex Honnold hat tatsächlich am Fels schon viel krassere Sachen gemacht und ich bin mir nicht sicher ob das “in Anführungszeichen” nicht auf das Geld bezogen ist. Der Typ klettert einfach gerne und auch gerne ungesichert, nachdem er die Routen gut genug gelernt hat. Ich glaube, der macht das nicht für das Geld.

    Ich bin mir ziemlich sicher, dass er hier keine Schwierigkeiten haben wird, außer vielleicht sehr starken Wind. ABER ich erinnere mich an einen Kommentar, den er in einem Video gemacht hat, wo er mit Magnus Mitbø free solo geklettert ist. Er meinte, dass er selten dazu kommt, das mit anderen zu machen, weil all seine früheren Klettepartner entweder Kinder haben oder Tod sind. Er ist auch selbst schon häufig vom Berg gefallen und ist nur durch viel Glück noch am Leben (landen auf einem kleinen Absatz, anstatt weiter zu stürzen. durch einen kleinen Baum verhindert werden, weiter zu stürzen usw.)







  • The important part here is that it’s an extra stat that everyone has. It’s not like DnD or Pathfinder where you know magic and your modifier comes from one of your normal stats and everyone else does not know magic. Magic Talent is an extra that every class has and every class can eventually make use of if they live long enough. It’s also the implication that you don’t have a magic on/off switch that is rolled at birth. Everyone has that possibility but has to go through training to use it.


  • I like Midgard, the first German fantasy ttrpg, in that regard. Every character has magic talent as a stat like dexterity, strength or int. When starting out, only some classes have already learned to use that inherent ability everyone has but there’s rules for learning magic for non magic classes. Granted this cost a helluva lot of exp to do but it is possible and takes a bit away from that special people factor