
What are you trying to accomplish?

What are you trying to accomplish?


I don’t agree. Also they don’t ever have to do it, the potential is enough to be valued; but furthermore the rights themselves can be bought and sold, speculated on, and generally financialized.


But they could make them again, perhaps as a collection of games on a bespoke console. It’s like unexploited land that they’re enforcing their borders around. It’s just one more facet of digital enclosure.


I don’t think either of them really want to go to war just yet. They’re Still jockeying for position.


Been playing Satisfactory for a bit and it’s clicking with me in a way that Factorio and Dyson Sphere Program never did. I think verticality is just a lot more fun for me, and lets me feel a little more architectural.
Foolin’ around with Qausimorph some too - pretty good roguelike, don’t know if it really goes anywhere yet, but it’s enjoyable enough to do a run or two. A little more tonally edgy than my preference.
I have Banquet for Fools installed, but apparently it only has a few hours of content? It has a really interesting style and the qausi-turn-based ARPG system looks interesting, but I’m not sure if I should crack into it or wait.


Anyone know where to go for that Stavvy’s World pirate feed hookup?


I don’t tend to peel even very large aubergine.


So in Poker they call it an “Ante” because it’s before the bet, right? Fucking Latin in my gambo.

To me it is obviously all of these, but also I don’t think the bottom two really exist as opposites. I think there can be a lot of overlap between being as close to another person as possible and a violent, animalistic act. Two people become the relationship between their bodies in that space of extreme contact and participation in a thing that necessarily is composed of both of them merged into the act. There can be an temporary erasing of both selves into the act. This isn’t to say that there isn’t a distinction between “making love” and “rutting,” just that sometimes they share aspects.


Take me down to the spaghetti city
where the inputs are balanced,
but it’s not very pretty.



The atmosphere is ablative armor in the sense that it ablates incoming projectiles.


It would be pretty silly of China not to have a cyberwarfare branch.


Getting back into Battle Brothers with the new Reforged mod. Really livens building bros up with semi-random perk lines, but it doesn’t change as much as Legends does, which I’m enjoying (although I’m missing battle sisters.)
I truly believe this game remains as one of the peak turn-based tactics games mechanically, especially with some of the more dynamic perk abilities with this mod that encourage off-meta plays in vanilla like building around shieldwalls or managing fatigue beyond having enough to swing once.
I think some of the fundamental shiny spots of this game are the armor system (which abstractly models damage and penetration in a pretty tight fashion,) and morale and injuries, which ameliorate the supremacy of focusing down targets that’s so common.


Can’t hear you over the sound of my slop simmering.


Did it all for the nookie


I don’t mean to ruin the fun, but it sounds like he just got a prick on his prick enough to draw blood.


Curry is slop and slop is the intersection of ease and flavor.


He’s said some reactionary stuff regarding trans people.


deleted by creator
I wonder if it might engender an advanced sort of solipsism and callousness towards other people. After thousands of years of the world coming and going around you while you remain, would you even recognize other people as real or meaningful?